Cinema 4D seems very similar to Blender in features, so I’m sure whichever you pick won’t cause you to fall behind or lack in features and effects. I’ve never used Cinema 4D my self, however I have seen it. Generally more supported in the industry (However it’s worth noting that with all the changes and upgrades that have been made to Blender recently, it has seemed to be rising up a lot more now, and it’s becoming more common). Just like blender, lot’s of resources, courses, and video’s available.As I’ve heard, a little easier to get started compared to Blender.It definitely feels like its part of 2019. Along with the fact Blender 2.8 just looks super awesome and sleek now. A lot of big changes have been made from Blender 2.79 to Blender 2.8, especially in the department of user experience and simplicity. It is supported, it is easy to get help and ask questions, there are a lot of courses on it, and videos and resources to learn.Īlso a lot of people in this post have mentioned that C4D has the simplicity aspect, unlike Blender. Free or not, Blender as a program itself is incredibly powerful. But the way I see it, the fact that its free is simply just a bonus. Honestly, a lot of people think Blender is a sweet program simply because its free. BLENDER 2.8 (Multiple improved features, improved user experience and UI’s).Once you get past the first wall, the rest will be a bit easier with determination to learn.Yes, there is a learning curve, however, many users have gotten past the first hard wall very quickly with determination.There is really pro’s and cons to both options: Blender: If you expect this, your expectations will be met if not pleasantly exceeded on occasion. TLDR: Blender is to C4D or Maya what GIMP and Paint.NET are to Photoshop. But it’s free, and it works, so you get a lot more than what you pay for. is arguably the worst across all 3D animation programs, by no small margin. The UI for working with Armatures, Pose, Animation, etc. And you need to learn a metric ton of hotkeys. You often can’t do simple things in the expected way, like drag in the explorer to select a bunch of items, or Ctrl-click to select a part, and then another part, and have everything in between get selected like you’d expect. Blender’s UI is pretty unpleasant, as anyone who has used it knows. What Blender has going for it over C4D and Maya is its price, and the ease of which a technical person (programmer) can extend its functionality with relatively straightforward python scripts. Its interface, stability, modeling and especially UV mapping tools are superior to Blender’s. Thanks for reading! Hope I answered your question and also provided you with a chuckle! Just for a bit of fun, I implore you to watch the Blender created movie Agent 327, you’re going to love the production value.Īnd for some additional giggles, I also recommend you watch the alternate ending. Albeit C4D is great if you wish to develop for an Indie company or any company that needs modeling talent, it’s good to have on your portfolio. It is chock full of tools and widgets that even 10+ year users of Blender are still figuring out, which can be quite daunting however. So if you’re going to work in the game industry, blender is kinda looked down upon (even though it has the capacity to do amazing things).īlender is free, easy to access and is incredibly powerful.
0 Comments
Leave a Reply. |